How Hard Is It to Make an App? An Honest Guide for 2026

APP DEVELOPMENT Oct 28, 2026 0 comments 14 Minutes Read
Vikash Soni By Vikash Soni
How Hard Is It to Make an App? An Honest Guide for 2026
Last updated: 28 October 2026

Key Takeaways:

  • Making an app is not as hard as most people are thinking, but the difficulty is really depending on the type of app, its features and who is building it.
  • Simple apps with a few screens are taking a few weeks, while apps with payments, real-time features and large user bases are needing months of planning and development.
  • Planning, design, backend development, testing and app store approval are the stages where most founders/business owners are finding things harder than expected.
  • Cross-platform frameworks like Flutter and React Native are making it easier to build one app for both iOS and Android, saving a lot of time and cost.
  • Starting with an MVP and working with an experienced app development team is the easiest way to make the whole process hassle-free from beginning until completion.

Quick Answer: If you are wondering how hard is it to make an app, the honest answer is that it depends on what you are building and who is building it, as a simple app with a few screens can be made in a few weeks, while an app with payments, user accounts, chat or real-time tracking is needing several months of planning, design, development and testing. For someone without coding experience, building a full app alone is really difficult, but with a clear idea, a focused MVP and the right app development partner, the process is becoming much easier, faster and less risky.

Remember the first time you tried assembling a piece of furniture at home, with a hundred screws, a confusing manual and that one step where nothing was fitting, and you were wondering why something that looked so simple in the picture was taking the whole afternoon? Building an app is feeling quite similar for a lot of founders/business owners, as the idea is looking simple on paper, but once the mobile app development process is starting, there are designs, screens, servers, payments, testing and app store rules to think about, and it is really easy to feel lost.

This is the reason why so many people are searching how hard is it to make an app before they even share their idea with anyone, as nobody wants to spend months and a big budget on something that is never going to launch. So, is it hard to make an app in 2026? Well, the honest answer is that it depends on a few things, so let’s break it down.

Is It Hard to Make an App?

Making an app is not as hard as it used to be a few years ago, as today there are better tools, ready-made frameworks, cloud services and experienced development teams that are making the process much faster and smoother than before. At the same time, it is also not as easy as some ads are making it look, because a real app that people are using every day is needing proper planning, good design, a secure backend, careful testing and regular updates even after it is launched.

The difficulty is really depending on three things, which are the type of app you are building, the number of features you want in the first version, and whether you are building it yourself or working with an experienced team. This is why the question of how hard to make an app is having a different answer for each and every person, as a simple to-do list app and a full food delivery platform are two completely different journeys, and the reasons are not hard to see.

What Makes App Development Feel So Difficult?

Before understanding how to make the process easier, it is important to look at why so many people are finding app development harder than they expected, as most of these difficulties are coming up again and again in almost every project.

Most founders are facing the same set of challenges when they are trying to build their first app, resulting in:

  • Not knowing where to start.
  • Too many features planned for the first version.
  • Choosing between iOS, Android or both.
  • Building the backend, database and servers.
  • Connecting payments, maps and third-party tools.
  • Testing on many different devices and screen sizes.
  • Getting approved on the App Store and Google Play.
  • Managing updates and bugs after launch.

Challenges like these don’t just slow down the project, they also affect the budget and the brand perception, as an app that is launching late, crashing often or confusing new users is giving a poor impression before the business has even started growing. This is why understanding how hard is making an app at each stage is extremely crucial, so let’s take a look at how the difficulty is changing with the type of app you are building.

How Hard Is Making an App Based on Its Type?

Not every app is needing the same amount of effort, and the easiest way to understand how hard to create an app is by looking at the type of app and the features it is including, as more features are always meaning more time, more testing and a bigger budget.

App TypeDifficultyExamples
Simple AppEasyCalculator, notes, to-do list
Content AppModerateBlogs, news, recipe apps
Business AppModerateBooking, appointments, loyalty
eCommerce AppHardOnline store with payments
Social or Chat AppHardMessaging, communities, feeds
On-Demand AppVery HardFood delivery, cab booking
Games and AR AppsVery Hard3D games, AR experiences

The table makes it clear that apps with user accounts, payments, real-time updates and multiple user types, like customers, drivers and admins, are much harder to build than simple apps with a few screens, and this is also where most of the cost and time is going. And that is not all, as the difficulty is also changing at each stage of the process, so let’s break it down stage by stage.

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How Hard Is Each Stage of Making an App?

Making an app is not one big task, it is a series of smaller stages that are building on each other, and each one is coming with its own level of difficulty, such as:

  • Planning and research.
  • Design and user experience.
  • Frontend and backend development.
  • Testing and app store launch.
  • Updates and maintenance after launch.

Each of these stages is needing a different set of skills, which is why building a complete app alone is really hard for one person, while a team with designers, developers and testers is able to move through it much faster.

Planning and Research

Planning is the stage that most people are rushing through, but it is really the one that is deciding how smooth or difficult the rest of the project is going to be, as this is where you are defining the problem your app is solving, who your users are, and which features are truly needed in the first version. Skipping this stage is often leading to changing requirements halfway through development, which is one of the biggest reasons why apps are going over budget and missing their launch dates.

This is also where you are researching your competitors, reading their user reviews and finding the gaps that your app can fill, and while this stage is not technically hard, it is needing patience and honest thinking about what users actually want rather than what you are assuming they want.

Design and User Experience

Design is not just about making the app look good, it is about making each and every screen simple, clear and easy to use, so that users are able to finish what they came to do without getting confused or frustrated. This stage is harder than it looks, as designers are creating wireframes, user flows and final screens, and then testing them with real people to make sure the journey from opening the app to completing a task is completely hassle-free.

A thoughtful UI/UX design is also helping reduce development time later, as developers are building from clear screens and flows instead of guessing how things should work, which is saving a lot of back and forth during the project.

Frontend and Backend Development

Development is usually the hardest and longest stage, as this is where the frontend, which is everything users are seeing and tapping on, and the backend, which is the servers, databases and logic working behind the scenes, are being built and connected together. Simple apps are often needing only a light backend, but apps with user accounts, payments, chat, notifications, maps or real-time tracking are needing a strong and secure backend that is able to handle many users at the same time.

This is also the stage where third-party integrations like payment gateways, maps, social logins and analytics tools are being added, and while each one is saving time compared to building from scratch, connecting them properly and keeping them secure is needing experienced developers who have done it many times before.

Testing and App Store Launch

Testing is a stage that just cannot be skipped, as each and every button, screen and payment flow needs to be checked on different phones, screen sizes and operating system versions, because one crash during sign-up or checkout is enough to lose a user forever. This is often taking more time than people are expecting, especially for apps that are launching on both iOS and Android at the same time.

Once the app is ready, it is being submitted to the App Store and Google Play, where it needs to follow their guidelines on privacy, payments, content and design, and apps that are not following these rules are getting rejected and sent back for changes. Our iOS app development and Android app development teams are following these guidelines from the start, which is making the approval process much smoother.

Updates and Maintenance After Launch

A lot of people are thinking that the hard part is over once the app is live, but the reality is quite different, as apps are needing regular updates to fix bugs, support new phone models and operating system versions, improve performance and add the features users are asking for. This also is helping keep users happy and coming back, as an app that is not being updated is slowly getting bad reviews, losing its ranking on the stores and eventually being forgotten.

This is why maintenance should be part of your plan and budget from day one, as it is really the stage that is deciding whether your app is growing over the years or slowly fading away after the first few months.

Native vs Cross-Platform: Which Is Easier?

One of the first decisions that is affecting how hard to make an app is whether you are building separate native apps for iOS and Android, or one cross-platform app that is running on both, so it is helpful to compare them side by side.

FeatureNative AppsCross-Platform Apps
CodebaseSeparate for iOS and AndroidOne shared codebase
Development TimeLongerShorter
CostHigherLower
PerformanceBestVery close to native
MaintenanceTwo apps to updateOne app to update
Best ForHeavy games, complex featuresMost business and consumer apps

The table makes it clear that cross-platform development is making things much easier for most apps, and frameworks like Flutter and React Native are helping businesses launch on both platforms faster, while native development is still the better choice for apps that are needing the highest performance or deep device features.

Building It Yourself vs Hiring an App Development Company

Another big factor in how hard is it to make an app is who is actually building it, as doing it yourself, using a no-code builder and hiring a professional team are all coming with very different levels of effort and risk.

FeatureBuilding YourselfNo-Code BuilderApp Development Company
Skills NeededCoding, design, testingBasic tech skillsNone from your side
Time to LaunchVery longShortModerate
Custom FeaturesLimited by your skillsVery limitedFully custom
ScalabilityDepends on experienceLowHigh
Upfront CostLowLowHigher
Best ForHeavy games, complex featuresMost business and consumer apps

Building an app yourself is a great learning experience, but for a business app it is often taking much longer than expected, while no-code builders are good for testing very simple ideas, but this is not suitable nor suggested for apps that are needing custom features, secure payments or a large number of users. This is why most founders are choosing to work with an experienced team, as it is removing most of the technical difficulty from their side and letting them focus on the business.

How Long Does It Take to Make an App?

Time is one of the clearest ways to understand how hard to create an app, as more complex apps are always needing more weeks of design, development and testing, and here is a rough idea of what to expect.

FeatureNative AppsCross-Platform Apps
CodebaseSeparate for iOS and AndroidOne shared codebase
Development TimeLongerShorter
CostHigherLower
PerformanceBestVery close to native
MaintenanceTwo apps to updateOne app to update
Best ForHeavy games, complex featuresMost business and consumer apps

These timelines are definitely changing based on the number of features, the platforms you are launching on and how quickly decisions are being made during the project, as delays in approvals and changing requirements are often adding more time than the development itself.

How Much Does It Cost to Make an App?

Cost is closely connected to difficulty, as harder apps are needing more people, more time and more testing, and while every project is different, here are some indicative ranges based on typical market pricing to help you plan your budget.

App TypeIndicative Cost (USD)
Simple App or MVP$15,000 to $40,000
Medium Complexity App$40,000 to $120,000
Complex App or Marketplace$120,000 to $300,000+
Yearly Maintenance15% to 20% of build cost

The good news is that you are not needing to build everything at once, as starting with a smaller first version is helping you launch faster, spend less upfront and grow the app step by step based on what your users are really asking for.

Skills You Need to Build an App Yourself

If you are planning to build the app on your own, it is important to know that one person is needing quite a wide set of skills to take an app from an idea to the app store, including:

  • Programming languages like Swift, Kotlin or Dart.
  • UI/UX design basics.
  • Backend and database knowledge.
  • API and third-party integrations.
  • App security and data privacy.
  • Testing and debugging.
  • App store publishing rules.

This is why so many people are finding it hard to make an app alone, as learning all of these skills is taking months or even years, and this is exactly where working with an experienced team is stepping in to save time, money and a lot of stress.

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How to Make App Development Easier

The good news is that app development does not have to be complicated or stressful, as long as you are following a few simple practices that are removing most of the common difficulties, such as:

  • Starting with one clear problem.
  • Launching an MVP before the full app.
  • Keeping the first version simple.
  • Choosing cross-platform when possible.
  • Investing in good design early.
  • Working with an experienced team.
  • Planning updates from day one.

Starting small is really the biggest one here, as our MVP development services are helping founders launch a focused first version quickly, learn from real users and then add more features only when they are actually needed, which is making the whole journey far less risky.

Common Mistakes That Make App Development Harder

Even with a great idea, many founders are making a few avoidable mistakes that are making the process much harder, longer and more expensive than it needs to be, such as:

  • Skipping the planning stage.
  • Adding new features in the middle of development.
  • Choosing the cheapest developer available.
  • Ignoring testing on real devices.
  • Not reading app store guidelines.
  • Forgetting the budget for maintenance.

Each of these mistakes is easy to avoid with a little planning, and getting these basics right is really the difference between an app that is launching on time and one that is stuck in development for months.

Final Thoughts

So, how hard is it to make an app in 2026? Well, it is definitely not as hard as it was a few years ago, as better tools, cross-platform frameworks and experienced development teams are making it possible for founders, startups and small businesses to launch apps that are reaching thousands of users. At the same time, it is still needing proper planning, good design, a secure backend, careful testing and regular updates, and the apps that are succeeding are the ones that are giving each of these stages the attention it really deserves.

Whether you are building a simple business app or a complex on-demand platform, understanding how hard is making an app at each stage is going to help you make smarter decisions, plan a realistic budget and avoid the most common mistakes along the way. And if you need a helping hand, we’ve got you covered, as our team is always here to guide you from beginning until completion.

FAQs

Making an app with no coding experience is really difficult alone, but working with an app development company is making it much easier.

It is not very hard anymore, as cross-platform frameworks like Flutter and React Native are letting one codebase run on both platforms.

Apps like these are very hard to build, as they are needing real-time tracking, payments, multiple user apps and a strong backend.

Creating a small business app is usually moderate in difficulty, as booking, loyalty or catalogue apps are needing only a few core features.

Making an app is usually harder than a website, as it is needing device testing, app store approval and separate updates for each platform.

A simple app or MVP is usually taking two to three months, while complex apps are taking seven to twelve months or more.

Most apps are costing between $15,000 for a simple MVP and $300,000 or more for complex apps and marketplaces.

One person can make a simple app alone, but complex apps are needing designers, developers and testers working together as a team.

Backend development, testing on many devices and keeping users engaged after launch are usually the hardest parts of making an app.

Vikash Soni
Vikash Soni

Vikash Soni (CTO & Co-founder, DianApps) leads engineering at DianApps, where he has spent over 10 years building AI and machine learning systems, alongside earlier work in AR/VR and blockchain. He has delivered 250+ AI and machine learning systems across various industries, e.g. healthcare, fintech, and retail. His work centers on the parts of AI development that decide whether a project ships: retrieval architecture, evaluation design, and the data preparation most teams underestimate. He advises founders and enterprise technology leaders on where AI genuinely fits a problem, and where a simpler system would serve better.

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